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Author Topic: Blood In The Snow [Character Reference Thread]  (Read 695 times)
Tondi-
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« on: October 12, 2010, 06:31:07 AM »

Please Put your character information in here for reference.  Add some flavour text and paste your CB Summary.
« Last Edit: October 20, 2010, 04:40:40 PM by Tondi- » Logged

@lantis
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« Reply #1 on: October 18, 2010, 01:43:16 AM »

An outcast among today's societies, Drie'Tehn grew up hearing stories of the wicked deeds his people had committed.  The infernal blood that gave him his characteristic horns and tail was proof that his ancestors had sold their souls.  The young tiefling never felt particularly evil, and searches to find proof of what he knows in his heart.  channeling his innate magical abilities into song, he seeks out to either find proof or become living proof that his people were more than cowards who made deals with devils.

====== Created Using Wizards of the Coast D&D Character Builder ======
Dri'Tehn, level 2
Tiefling, Bard
Bardic Virtue: Virtue of Cunning

FINAL ABILITY SCORES
Str 10, Con 14, Dex 11, Int 16, Wis 10, Cha 18.

STARTING ABILITY SCORES
Str 10, Con 14, Dex 11, Int 14, Wis 10, Cha 16.


AC: 19 Fort: 13 Reflex: 16 Will: 16
HP: 31 Surges: 9 Surge Value: 7

TRAINED SKILLS
Arcana +11, Perception +6, Heal +6, Bluff +12, History +11

UNTRAINED SKILLS
Acrobatics +4, Diplomacy +9, Dungeoneering +5, Endurance +6, Insight +5, Intimidate +9, Nature +5, Religion +8, Stealth +6, Streetwise +9, Thievery +4, Athletics +4

FEATS
Bard: Ritual Caster
Level 1: Bard of All Trades
Level 2: Bardic Knowledge

POWERS
Bard at-will 1: Misdirected Mark
Bard at-will 1: Guiding Strike
Bard encounter 1: Blunder
Bard daily 1: Slayer's Song
Bard utility 2: Song of Defense

ITEMS
Ritual Book, Hero's Chainmail +1, Quick Scimitar +1, Magic Wand +1, Adventurer's Kit, Light Shield, Hand Crossbow, Lute
RITUALS
Traveler's Chant, Comprehend Language
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
« Last Edit: November 30, 2010, 08:07:11 AM by @lantis » Logged
Bob
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« Reply #2 on: October 20, 2010, 11:02:47 AM »

Thanks Tondi-


Boon


====== Created Using Wizards of the Coast D&D Character Builder ======
Boon, level 1
Razorclaw Shifter, Paladin

FINAL ABILITY SCORES
Str 18, Con 10, Dex 10, Int 10, Wis 13, Cha 14.

STARTING ABILITY SCORES
Str 18, Con 10, Dex 8, Int 10, Wis 11, Cha 14.


AC: 18 Fort: 16 Reflex: 12 Will: 14
HP: 25 Surges: 10 Surge Value: 6

TRAINED SKILLS
Religion +5, Intimidate +7, Heal +6, Endurance +5

UNTRAINED SKILLS
Acrobatics +2, Arcana, Bluff +2, Diplomacy +2, Dungeoneering +1, History, Insight +1, Nature +1, Perception +1, Stealth +2, Streetwise +2, Thievery, Athletics +4

FEATS
Level 1: Weapon Proficiency (Fullblade)

POWERS
Lay on Hands: Lay on Hands
Paladin at-will 1: Holy Strike
Paladin at-will 1: Challenging Strike
Paladin encounter 1: Heedless Fury
Paladin daily 1: Frost of Letherna

ITEMS
Adventurer's Kit, Magic Scale Armor +1, Badge of the Berserker +1, Great Hunger Fullblade +1
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
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Captain Fluffy
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« Reply #3 on: October 20, 2010, 03:34:11 PM »

====== Created Using Wizards of the Coast D&DI Character Builder ======
Jordadar, level 1
Deva, Avenger
Build: Isolating Avenger
Avenger's Censure: Censure of Retribution

FINAL ABILITY SCORES
Str 10, Con 13, Dex 10, Int 15, Wis 20, Cha 8.

STARTING ABILITY SCORES
Str 10, Con 13, Dex 10, Int 13, Wis 18, Cha 8.


AC: 17 Fort: 13 Reflex: 14 Will: 17
HP: 27 Surges: 8 Surge Value: 6

TRAINED SKILLS
Religion +9, Acrobatics +5, Athletics +5, Perception +10

UNTRAINED SKILLS
Arcana +4, Bluff -1, Diplomacy -1, Dungeoneering +5, Endurance +1, Heal +5, History +4, Insight +5, Intimidate -1, Nature +5, Stealth, Streetwise -1, Thievery

FEATS
Level 1: Improved Armor of Faith

POWERS
Avenger at-will 1: Radiant Vengeance
Avenger at-will 1: Bond of Retribution
Avenger encounter 1: Avenging Echo
Avenger daily 1: Temple of Light

ITEMS
Holy Symbol, Adventurer's Kit, Cloth Armor of Fire Resistance +1, Inescapable Greataxe +1, Amulet of Protection +1
====== Created Using Wizards of the Coast D&DI Character Builder ======
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dragoskai
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« Reply #4 on: October 20, 2010, 08:30:30 PM »

====== Created Using Wizards of the Coast D&D Character Builder ======
Greth, level 1
Githzerai, Monk
Build: Iron Soul Monk
Monastic Tradition: Iron Soul

FINAL ABILITY SCORES
Str 10, Con 14, Dex 20, Int 10, Wis 13, Cha 8.

STARTING ABILITY SCORES
Str 10, Con 14, Dex 18, Int 10, Wis 11, Cha 8.


AC: 20 Fort: 13 Reflex: 16 Will: 12
HP: 26 Surges: 9 Surge Value: 6

TRAINED SKILLS
Perception +6, Insight +6, Acrobatics +12, Endurance +7

UNTRAINED SKILLS
Arcana, Bluff -1, Diplomacy -1, Dungeoneering +1, Heal +1, History, Intimidate -1, Nature +1, Religion, Stealth +5, Streetwise -1, Thievery +5, Athletics +2

FEATS
Level 1: Iron Parry

POWERS
Monk at-will 1: Lion's Den
Monk at-will 1: Fallen Needle
Monk encounter 1: Stinging Nettles
Monk daily 1: Steel Avalanche

ITEMS
Monk Unarmed Strike, Adventurer's Kit, Quick Spear +1, Emerald Flame Ki Focus +1, Magic Cloth Armor (Basic Clothing) +1
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
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Dragoskai, the Snarky Review Guy, typing to you from the sunny state of Florida.
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Tondi-
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« Reply #5 on: November 01, 2010, 05:36:15 PM »

Greth
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Addicted2aa
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The myth behind the man


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« Reply #6 on: November 17, 2010, 05:51:14 PM »

Flavor: Spicy, yet a hint of sweetness and heaping of savory.
Barren is the bastard child of a priestess of Sehanine named Chandra. He was conceived when her pilgrimage was raided by Orcs. She was raped by one of their shamans and left to die. She managed to recover and brought Barren forth into this world. He was given the name by the church leaders who thought it would have been kinda had she been. He was raised by a mother who loved him and many of the church managed to look past the sins of the father and love as their goddess instructed. But many also didn't and the people of the village were even less kind. The truth of his siring was hidden from him and so he thought the village hated him simply for his orc blood which he began to despise. He grew up alone, no friends save the children who were too busy studying to hear the rumors of his birth.

So he spent his time with them learning in the library. He was forbidden to become a priest, do the loveless nature of his birth. He instead study the books of arcane lore. When he was 13 a traveling wizard noticed him in the library try to levitate a book. The old man took pity and decided to stay and train Barren. Now he himself is a traveling wizard, trying to outrun his ghosts.
__________________________________________________________________________________________________________________
Barren, level 2
Half-orc Wizard
Implement: Orb of Imposition

Background: Bereaved
Background Benefit: +2 religion

Final Ability scores
Str 16, Con 11, Dex 12, Int 18, Wis 10, Cha 8.

STARTING ABILITY SCORES
Str 14, Con 11, Dex 10, Int 18, Wis 10, Cha 8.


AC:18  Fort: 15 Reflex: 16 Will: 14
HP: 25 Surges: 6 Surge Value: 6

TRAINED SKILLS
History +10, Insight +6, Arcana +10, Religion +12

UNTRAINED SKILLS
Acrobatics+2, Bluff 0, Diplomacy 0, Dungeoneering +1, Endurance +3, Heal +1, Intimidate +2, Nature +1, Perception +1, Stealth +2, Streetwise 0, Thievery 2, Athletics +4

FEATS
Level 1:Ritual Caster
Level 1:Weapon Prof. Bastard Sword
Level 2:Unarmored Agility

POWERS
Wizard at-will 1: Nightmare Eruption
Wizard at-will 1: Phantom Cage
Wizard encounter 1: OrbMaster's Incendiary Detonation
Wizard daily 1: Fountain of Flame
SpellBook:Horrid Whispers
Wizard Utility 2: Moonstride
SpellBook: Instant Friends

ITEMS
Adventurer's Kit, Spell Book, Bastard Sword, Amulet of Protection +1 lvl 1, Orb of Resilient Tenacity +1 lvl2, Stoneskin Cloth Armor +1 Lvl3
Rituals
Comrade's Succor
Seek Rumor
Comprehend Languages
« Last Edit: November 17, 2010, 06:52:02 PM by Addicted2aa » Logged
andrew wiggins
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« Reply #7 on: November 17, 2010, 09:24:52 PM »

thalnos's family as served the raven queen since the  Emperor Bael Turath he lived a happy life studying with the greatest clerics of the order he sawed off most of his horns to blend in but his cloven hoofs and tail still put people off.
====== Created Using Wizards of the Coast D&DI Character Builder ======
thalnos, level 2
Tiefling, Cleric

FINAL ABILITY SCORES
Str 12, Con 10, Dex 10, Int 13, Wis 17, Cha 16.

STARTING ABILITY SCORES
Str 12, Con 10, Dex 10, Int 11, Wis 17, Cha 14.


AC: 17 Fort: 12 Reflex: 12 Will: 16
HP: 27 Surges: 7 Surge Value: 6

TRAINED SKILLS
Religion +7, Heal +11, Insight +9, Diplomacy +9

UNTRAINED SKILLS
Acrobatics, Arcana +2, Bluff +6, Dungeoneering +4, Endurance, History +2, Intimidate +4, Nature +4, Perception +4, Stealth +2, Streetwise +4, Thievery, Athletics +1

FEATS
Cleric: Ritual Caster
Level 1: Combat Medic
Level 2: Raven Queen's Blessing

POWERS
Cleric at-will 1: Sacred Flame
Cleric at-will 1: Lance of Faith
Cleric encounter 1: Divine Glow
Cleric daily 1: Guardian of Faith
Cleric utility 2: Shield of Faith

ITEMS
Ritual Book, Holy Healer's Morningstar +1, Versatile Chainmail +1, Chainmail, Holy Symbol, Adventurer's Kit
RITUALS
Gentle Repose
====== Created Using Wizards of the Coast D&DI Character Builder ======
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Tondi-
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« Reply #8 on: November 30, 2010, 06:22:39 AM »

Those who aren't new please level up your characters to lvl 2.
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dragoskai
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« Reply #9 on: December 02, 2010, 07:12:14 PM »

Levelled up, taking Agile Recovery for my util (can stand up with a minor) and Miryathi's first strike (1+dex mod extra damage to enemies that have not acted yet, yes, MONK SNEAK ATTACK) as my feat.
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Dragoskai, the Snarky Review Guy, typing to you from the sunny state of Florida.
Skype, Twitter: dragoskai
Up for a online 3.5/4e campaign.
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